Once again I am honored to be included in the D23 “23 Days of Disney Christmas”. Each holiday season they feature artwork created especially for this event by different artists from all over the company. There are some talented people included, and it really is a huge honor to be among them. To follow along each day, click here to go to the “23 Days” main page on D23.com. Scroll down to see new art each day! I’m not sure which day my art will be posted. But, I will be sure to let you know as soon as it goes up.
As an added bonus, this year there is a sweepstakes to go along with the celebration. see below for info.
This year D23 is giving away one officially embossed reproduction of each piece of art from our 23 Days of Disney Christmas series, and you can enter for a chance to win! The theme is “The Ultimate Gift,” so your prize will be a sketch of a Disney character receiving their dream holiday gift.
Click here for more info and how to enter. Make sure to enter, and good luck!
Until I can share with you the art I created , Click here to see the post I did about the art I created last year. Hope you like what I have in store for this year. It’s a real, beauty. ;)
Recently my home office was redone. In the process I came across some work I did from years past. Back around the end of my first year with Disney in ‘94, I was asked to do a drawing of Pocahontas for the new Sega video game that was coming out. They just wanted a strong pose of only her. Looking back at my 20 year old self and the drawing, I’d say “not bad”. Of course there are things I would change about the drawing now. But, I think you shouldn’t be too hard on yourself for work you did long ago. That work gets you to where you are today. So, here is my rough and clean up drawing I did, as well as the final piece hand painted on cel!
Here is an example again of the very first and very last step in the process of how I create product. In this case a snow globe. In previous posts I’ve talked about how important the very first initial sketch or “thumbnail” is to my process of drawing. It literally is how you capture the creative spark that happens. One minute there is a blank page, the next it’s full of ideas. Here was my “thumbnail” sketch for a 101 Dalmatians snow globe a did a few years ago. This initial stage is not the time to worry about characters being “on model” or not. This is where you find the “idea”. Maybe I learned this from my years spent in animation, but you always start with a rough drawing. When I do go back to “clean-up” my drawings, put them on model and create character turns for the sculptors to follow, I always try to stay close to my original vision. I think it comes across in the final product. The original drawing may be rough, but everything you need is there. Worry about making it pretty later.
As an artist, I think it’s so important to find many ways to express your creativity. I’ve found for myself, it’s also important to express creativity in a way that is totally different than what I would normally find myself doing. Get out of your comfort zone, so to speak. I was not into sports as a kid. I am afraid of of heights, scared to be in front of an audience, etc. But here I am, pushing myself to be outside of that comfort zone. On a trapeze no less! I get to run away with the circus. Or, at least pretend that I do a few nights a week. It helps me keep my mind clear and excited to have found another passion in life I didn’t know I had.
Throwback Thursday! Back in 2010 I was asked to do a special gift for Naomi Campbell by one of her closest friends for her 40th birthday. “OF COURSE !”, I said. After all who doesn’t love Naomi Campbell? Naomi is a Disney fan as well, so I was given the creative direction to create a magazine cover featuring Naomi and some Disney girls. This is what I came up with. A throw back to the glamour days of the 90’s Supermodels. No one else but Naomi should be in the middle anyway. I later received the sweetest thank you note from Naomi herself. It’s currently framed in my home office.
I came across my original sketch of Cinderella from the “Disney Designer Princess Collection” we did a few years back while digging around my desk. SO many drawings! I never posted the original sketches before. If I come across the other ones I’ll try to post them here.
When I was working on the “Art of Ariel" collection for the Disney Stores, I had done a few sketches before settling on the ones that were eventually used. The unused drawings never made it to final color. But, it’s always nice to see the original anyway, right? So, here is one that we didn’t go with, but I still really liked. Hope you enjoy! :)
Here you see a portion of a rough drawing I did of Anna and Elsa from Disney’s “Frozen”, and how it ended up looking on product. This is just a little sneak peak at a part of the process. I always start with a very rough thumbnail sketch of a possible poses. Once a pose is approved, I work on my rough drawing (seen here). This is where I work out the proper proportions, expressions, costume details, etc. From there I will do a clean drawing which will go to a digital inker. I then work with the inker to make sure they are staying true to my original drawing before it goes to color. And after all that, it makes it’s way onto product. Each step of the way we are working closely with the film makers to make sure we are bringing these characters to life in a way that is appropriate for the characters and the story. Make sure to check out the Frozen shop now at the Disney Store.
For the release of Disney’s Frozen, I was so excited to work on some of the character art for the Disney Store product, now in stores! From my rough drawing, and final clean-up. Here is one example of how ends up on product.
Today at the Disney Stores and online is the release of “Artist Series Two”. Once again I am proud to have artwork I created especially for this release, along with artwork from a few other very talented designers. Included in the notecard set is my art of Jasmine from the Disney film, “Aladdin”. Very much in the same style as the last series where I did artwork of Ariel from “The Little Mermaid”, I wanted to draw her in my style, but capture Jasmine’s essence. Here you see not only the original pencil sketch, but also the final color and how it appears on product. enjoy!
Here you see a progression of work on a drawing I did of Rapunzel. Starting with my original rough sketch, my cleaned up drawing and finally on actual product. The fun thing is sometimes doing drawings and not knowing how they will be used or where they will end up! In some cases artwork is created for a specific purpose. Usually that is the case if it’s a 3D item like a figurine, snow globe or ornament. Sometimes art is needed for a specific art series like the “Art of Ariel” program I worked on. Other times character art is created to be used in a variety of ways. For this, I try to capture the likeness and spirit of the character in a pose (or poses) that could be used on anything from a t-shirt, stationary, towel, plates, mugs or even packaging. It’s the life a single drawing takes on after you are done with it that makes it exciting.